One of the main goals is to also to make the main focus of the city puzzles. Instead of a underwhelming dungeon, it plans to turn into a vast ever-changing facility. Instead of a big huge ever shifting clock city, it was a rather straightforward dungeon crawl with a few gears here and there.Īnd after playing Darknut's GDR, I thought 'Why not do the same thing for Sotha Sil?'Įxpanded Sotha Sil (It's a working title people) aims to do justice to the Clockmaker's city.
Sotha Sil always sort of disappointed me.